// Include standard headers
#include <stdio.h>
#include <iostream>

// Include GLEW
#include <GL/glew.h>

// Include GLFW
#include <GL/glfw.h>

// Include GLM
#include <glm/glm.hpp>
using namespace glm;

#include "shader.hpp"
#include "GameEngine.hpp"

int main( void )
{
    GameEngine ge;

    ge.startLoop();

	return 0;
}

